Close

Prestige Classes in 5e Could Lead to a Slippery Slope

Dungeons and Dragons

I’m a bit late to the party here, but recently Wizards of the Coast (creators of D&D 5e) posted a fairly well put-together outline for a new Prestige Class for 5th edition in their Unearthed Arcana series. This will open the flood gates for homebrewed Prestige Classes For those of you that don’t know, Unearthed Arcana is a […]

Read More

City Building For Your Game (Part 2)

Tabletop RPG Featured Image

Last time, I talked about how I go about planning a city. TL;DR: building any sort of city/humanoid habitat is about 3/4ths ideas about the buildings, people, and society and 1/4th drawing up the city and determining items that are sold/quests to be accepted. This post covers the writing and drawing portion of city building. […]

Read More

D&D 5e Dragonborn Breath Weapon: Geometry Matters

Dungeons and Dragons

As you all know I am playing as a dragonborn, which is cool because normally I play humans or elves in fantasy games so the change is welcomed. The main reason I chose dragonborn was because of the breath weapon. It’s a fun ability and can deal a lot of damage in the early levels […]

Read More

Basic Probability AKA Why 2d6 is “Better” Than 1d12

Please note that the following probability calculations will be done based on weapon damage in 5th edition Dungeons and Dragons. Let’s begin with some quick definitions: Probability is essentially the math behind what your chances are of getting a certain randomly generated number. A randomly generated number is a number that is taken out of a […]

Read More