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Making Battle Maps with Dungeon Painter Studio

Table Top RPG

I’m going to preface this post by saying that I’m not affiliated with Pyromancers.com or Dungeon Painter Studio in any way. I just frequently use the software and have enjoyed the product a lot. I’ve mentioned quite a few times now that I am not very artistic and have sought-out software that helps me in this department. This […]

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Multiclassing in D&D 5e – Adding Flavor and Mechanics

Dungeons and Dragons

Many times people turn to homebrew content to find the a new class or archetype that adds the right flavor for the character they have in mind. There’s nothing wrong with this, and often times it’s extremely fun. The downside of homebrew is that it’s not allowed in adventure league games and it’s more likely […]

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Understanding the Action Economy in D&D 5e

Dungeons and Dragons

Last week I wrote a post about how to use lair and legendary actions as a way to combat the issues with the action economy for boss fights in D&D 5e. The action economy is an issue that DMs need to be aware of when creating any combat encounter. It’s also a reason that challenge […]

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D&D 5e Homebrew Magic Item: Totem of Resistance

D&D 5e Homebrew Posts

A Totem of Resistance is a magical item that emanates an aura around itself once it is activated. It is immovable and grants resistance to a single pre-determined damage type. It is also my first fully fleshed-out homebrew magical items that I feel comfortable with sharing on the site. This post contains some of my […]

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The Illusion of Choice – The Quantum Goblin Problem

Table Top RPG

The party comes to a fork in the road. On the right-hand side is a goblin encampment encounter you’ve spent tons of time planning. On the left-hand side is that same encounter, but it is reskinned to be for human bandits. Either way the party slices it they’ll be facing the same encounter. This is […]

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Legendary Actions and Lair Actions in D&D 5e

Dungeons and Dragons

An inherent flaw with D&D 5e is that combat encounters favor the side with more actions per round. This makes planning epic boss encounters difficult to present a fair, but challenging fight for your players. A single boss creature has only 1 action per round while each player has at least 1 per turn. One […]

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Understanding Party Composition in D&D 5e

Dungeons and Dragons

The ideal game or campaign is one where each player plays a PC they enjoy. That’s why when sitting down for planning the campaign or participating in a session 0 players should decide on characters that each of them enjoy, but also help to round out the party and create a balanced party. Understanding D&D party composition is […]

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Character Build: Wild Magic Support Sorcerer

D&D 5e Character Build Post Header

The Wild Magic Support Sorcerer Goals of this Build Empower Allies and Weaken Enemies Showcase your friends’ talents by being a support character. Take spells that will make your party stronger and weaken your enemies. Utilize your wild magic  to help change the results of a successful or unsuccessful attack or ability check. Use the […]

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