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The Roll20 Charactermancer – Easy-To-Use Character Creator

Dungeons and Dragons

Due to some vacations and conflicting work schedules for everyone in my ongoing D&D 5e campaign we’ve had to take some week to 2 week breaks from the game. To combat this we’ve been doing one-shots and trying out different systems so that we are still playing something together each week. This week we opted […]

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Using Magical Items to Circumvent Tedious Mechanics in D&D 5e

Dungeons and Dragons

One of the reasons that D&D 5e is my favorite TTRPG system is because of all the rules and mechanics it has. I love having structure and finding ways to use these mechanics to create an interesting and engaging game session. Of course, having so many mechanics means that there are bound to be a […]

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Character Death in D&D 5e – Raising the Stakes

Dungeons and Dragons

The first time a character death happens while you’re DMing is a big deal. You’re not sure how the player will react. Even if you discussed as a group how comfortable they are with losing a character, you’ll still have that initial panic. The first time a character death happens for you as a player […]

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D&D Monster Monday: Displacer Beast

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Out of the corner of your eye you see two panthers dart towards you from behind the throne. They are obscured and warped by some magic. You raise your shield in anticipation of their inevitable pounce, but it never comes. You feel the spiked tentacles impale your unprotected back as the displacer beast bears down […]

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Running a Chase Encounter in D&D 5e

Dungeons and Dragons

I’ve mentioned before that an encounter¬†doesn’t have to be a standard combat encounter. Puzzles, traps, and even high-stakes dialogue can all make for a resource-draining encounter. One type of encounter that doesn’t get a lot of love or mentions on the internet is the chase encounter. I don’t run many of them, but when I […]

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Running a Sandbox D&D 5e Game – Ambition vs. Possibility

Dungeons and Dragons

In the past whenever I’ve tried to “sell someone” on playing D&D compared to a video game the words “you can do ANYTHING” are always inserted into the conversation. It’s true in general and it’s true in my games. However, while many start out as a sandbox D&D game where anything is possible, eventually the […]

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Theater of the Mind vs. Battle Maps for Combat Encounters

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When it comes to combat encounters in table top RPGs there are two methods of describing the encounters. One is to use a battle map and miniatures to visualize the scene. The other is to use theater of the mind which requires only the players’ and GM’s imagination and attention. There are reasons why a […]

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D&D Monster Monday: Gibbering Mouther

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You slowly walk into the damp cave with your sword drawn, unaware of the dangers present in the mound of flesh, eyes, and mouths that lay before you. It slithers towards you, leaving a moist trail of good in its wake. As it gets closer, chattering and chanting the entire way, you feel a crippling […]

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Playing a Reluctant Hero in a Role-Playing Game

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There are many character tropes that I feel are overdone and/or very annoying in RPGs. Two examples of this are the “very smart” orc “wizard” that’s actually a barbarian and the brooding lone wolf. They’re tropes for a reason in that there are a large amount of people who find them funny or interesting. However, […]

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How to Find Quality D&D 5e Homebrew

D&D 5e Homebrew Posts

As my friends and I have become more comfortable with D&D 5e we have started using and creating more homebrew content for our games. This is a natural part of any table top RPG as homebrew content and systems help you and your friends craft the game and characters that you want to play. Let’s […]

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