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Reskinning and Reflavoring Creatures in D&D 5e

Dungeons and Dragons

My players have been around for a while and it can be difficult to make some of my favorite creatures feel new and challenging. Reflavoring and reskinning these creatures are some possible solutions to make new creatures while still keeping that classic feel of some D&D favorites. Reflavoring and reskinning are techniques that allow a […]

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Running a Sandbox D&D 5e Game – Ambition vs. Possibility

Dungeons and Dragons

In the past whenever I’ve tried to “sell someone” on playing D&D compared to a video game the words “you can do ANYTHING” are always inserted into the conversation. It’s true in general and it’s true in my games. However, while many start out as a sandbox D&D game where anything is possible, eventually the […]

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How to Find Quality D&D 5e Homebrew

D&D 5e Homebrew Posts

As my friends and I have become more comfortable with D&D 5e we have started using and creating more homebrew content for our games. This is a natural part of any table top RPG as homebrew content and systems help you and your friends craft the game and characters that you want to play. Let’s […]

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D&D 5e Homebrew Magic Item: Totem of Resistance

D&D 5e Homebrew Posts

A Totem of Resistance is a magical item that emanates an aura around itself once it is activated. It is immovable and grants resistance to a single pre-determined damage type. It is also my first fully fleshed-out homebrew magical items that I feel comfortable with sharing on the site. This post contains some of my […]

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Legendary Actions and Lair Actions in D&D 5e

Dungeons and Dragons

An inherent flaw with D&D 5e is that combat encounters favor the side with more actions per round. This makes planning epic boss encounters difficult to present a fair, but challenging fight for your players. A single boss creature has only 1 action per round while each player has at least 1 per turn. One […]

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Homebrew Rule: Lightfoot Halfling Rogues and Ranged Sneak Attack

D&D 5e Homebrew Posts

Part of the reason why a few of my players and I have been doing one-offs and casual D&D games is to discover balance issues in the game, places where the rules are very up in the air, or situations that don’t actually have concrete rules. Once we spot instances like these we’ll go about […]

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