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Why Your Group Should Always Have a Session 0

Table Top RPG

Every table top RPG game (TTRPG) I’ve ever ran or played in has always started with everyone making their characters as a group. During this process we’d always talk about our characters and what the game would entail. It was years before I found out that this was not normal and that there’s a name […]

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Character Death in D&D 5e – Raising the Stakes

Dungeons and Dragons

The first time a character death happens while you’re DMing is a big deal. You’re not sure how the player will react. Even if you discussed as a group how comfortable they are with losing a character, you’ll still have that initial panic. The first time a character death happens for you as a player […]

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The Ideal Party Size for D&D 5e

Dungeons and Dragons

As this post on RPG StackExchange states, pg 83 of the DMG says that the ideal party size is 3-5 players. This is also referenced in the official adventure modules written by Wizards of the Coast which are typically geared towards 4-5 or 4-6 players. I can confirm this anecdotally as I’ve ran games for the ideal […]

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Multiclassing in D&D 5e – Adding Flavor and Mechanics

Dungeons and Dragons

Many times people turn to homebrew content to find the a new class or archetype that adds the right flavor for the character they have in mind. There’s nothing wrong with this, and often times it’s extremely fun. The downside of homebrew is that it’s not allowed in adventure league games and it’s more likely […]

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Understanding Party Composition in D&D 5e

Dungeons and Dragons

The ideal game or campaign is one where each player plays a PC they enjoy. That’s why when sitting down for planning the campaign or participating in a session 0 players should decide on characters that each of them enjoy, but also help to round out the party and create a balanced party. Understanding D&D party composition is […]

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